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Wildstar 2 new classes
Wildstar 2 new classes





wildstar 2 new classes
  1. #Wildstar 2 new classes how to#
  2. #Wildstar 2 new classes plus#

Grant yourself or an ally 724 absorb and 1 Interrupt Armor. Restore 67 health to yourself or an ally every second for 7s and generate a Psi Point. Restore health to yourself and 10 party members. Spectral Lantern grants Bastion to nearby allies.īastion: Increases Outgoing Healing by 2%. Restore 618 health to yourself or an ally and place a Spectral Lantern, lasting 6s, at your location. The field deals 20 magic damage and applies a Root to 5 foes every 1s.ĭash forward, restoring 483 health to yourself and 5 allies. Manifest a field, lasting 4s, on top of a foe. Manifest a Geist that deals 96 magic damage every 2.25s for 15s. Subdue: Prevents ability usage for 2s or until after your weapon has been recovered. Reset all cooldowns and generate 5 Psi Points.ĭeal 241 magic damage and apply a Subdue to 5 foes.

wildstar 2 new classes

#Wildstar 2 new classes plus#

Restore 20 Focus plus 6 Focus every 0.498s. Restore 162 health and Cleanse 1 Debuff from yourself and 5 allies. Pacify: Reduces Damage Dealt to the Pacifier by 25% for 3s. Jump backward 4m plus grant yourself 460 absorb and apply Pacify to 10 foes. Destroys 1 Interrupt Armor.ĭeal 311 magic damage and apply an 8m Knockback to 5 foes. Knockdown: Prevents any action, except Dash, for 1s. The first foe to walk into the trap triggers a Reaper that deals magic damage and applies a Snare to 5 foes for 8s.ĭeal 270 magic damage and apply a Knockdown to 5 foes. Generate a Psi Point.Ĭonjure a trap, lasting for 30s, at the targeted location. Manifest 3 Phantoms that deal 36 magic damage every 1.25s for 10s. Generate a Psi Point.Įxpose: Reduces Magic Resistance by 4% for 10s. The storm deals magical damage to 5 foes every 1s.ĭeal magic damage to 5 foes and generate a Psi Point.Ĭonjure 3 spectral blades that each deal 78 magic damage to 5 foes and generate a Psi Point.īlades are swung once per cast and can only generate 1 Psi Point total.ĭeal 225 magic damage and apply an Expose to 5 foes. Swiftness: Increases Movement Speed by 15% while channeling.Ĭonjure a storm, lasting for 7s, that erupts upon hitting a foe or reaching the end of its path. Manifest a psyblade that, after 4.4s, spins to the nearest foe dealing 298 magic damage and generating a Psi Point.ĭeal 78 magic damage to 10 foes every 0.5s and grant yourself Swiftness. During the fight, keep your enemies at a distance and nuke them with powerful psychic energies.ĭeal 234 magic damage to 5 foes and generate a Psi Point. The more focus points you store, the stronger attack will be. Focus point can be used for DPS or Healing, depending on the situation. Esper can store up to 5 focus points, after which he can unleash devastating attacks at enemies.

  • Primary Attributes: Moxie (DPS), Insight (Healing)ĭuring the fight Esper has several abilities to build up Focus Points.
  • wildstar 2 new classes

    Ability Resources: Mana and Focus Points.A fully trained Esper can turn the tide in any conflict, sustaining and healing their allies while dishing out devastating mental blasts against their foes. This same technique can be used to bolster friends, allowing them to return to the fray after being injured in battle. They can also manipulate mental energy to create illusions so convincing they are capable of inflicting very real damage on their enemies. Once they have mastered this ability, Espers learn to use the psyblade – a sharp and deadly projectile weapon propelled through the air by the force of their minds.īut the psyblade is not the only weapon in the Esper’s arsenal. Rare individuals that display unusual mental fortitude, Espers must undergo rigorous training in order to harness the turbulent, chaotic energies of the mind – eventually learning to focus and transform this energy into telekinetic power.

    wildstar 2 new classes

    #Wildstar 2 new classes how to#

  • How to activate WildStar Two-Step Verification.






  • Wildstar 2 new classes